comic                        
                    
                    
                                        Writers:
                                                                                    Gary Moloney
                                                                                                                        
                                                                    
                                        Publishers:
                                                                                    Mad Cave Studios
                                                                                                                        
                                                                    
                                        Artists:
                                                                                    Daniel Romero
                                                                                                                        
                                                                
                                    Status: completed
                                
                                
                    Latest chapter:
                    
                        Issue #5                    
                
                
                    Updated at:
                    Feb 08, 2025                
                                                                                            
                            Summary:
                            
                        
                        
    
    
                        
                        
                    Years ago, a stranger came to Carraig an Bhun, a little town on the edge of the Southern Territories. The locals eventually came to see this “blow-in,” Meabh of Cklonia, as one of their own. Now, Meabh has taken over as proprietor of The Lough Inn, finding a semblance of peace after a lifetime of adventuring… however, the proposed opening of a branch of the Adventurers' Guild risks dragging her past into the present. What would the townsfolk do if they discovered their beloved barkeep was once part of a ruthless band of rogue sell-swords masquerading as noble heroes?
 
                                 
                             
                 
                 
                 
                 
                 
                 
                 
                 
                